{"id":715,"date":"2018-08-10T00:31:28","date_gmt":"2018-08-10T00:31:28","guid":{"rendered":"https:\/\/fs.wp.odu.edu\/mmize\/?page_id=715"},"modified":"2018-08-10T00:38:49","modified_gmt":"2018-08-10T00:38:49","slug":"council-for-play-and-game-studies-at-cccc","status":"publish","type":"page","link":"https:\/\/fs.wp.odu.edu\/mmize\/council-for-play-and-game-studies-at-cccc\/","title":{"rendered":"Council for Play and Game Studies at CCCC"},"content":{"rendered":"<p><a href=\"https:\/\/fs.wp.odu.edu\/mmize\/wp-content\/uploads\/sites\/479\/2018\/08\/Screen-Shot-2018-08-09-at-8.32.41-PM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-718 alignright\" src=\"https:\/\/fs.wp.odu.edu\/mmize\/wp-content\/uploads\/sites\/479\/2018\/08\/Screen-Shot-2018-08-09-at-8.32.41-PM.png\" alt=\"\" width=\"398\" height=\"562\" srcset=\"https:\/\/fs.wp.odu.edu\/mmize\/wp-content\/uploads\/sites\/479\/2018\/08\/Screen-Shot-2018-08-09-at-8.32.41-PM.png 398w, https:\/\/fs.wp.odu.edu\/mmize\/wp-content\/uploads\/sites\/479\/2018\/08\/Screen-Shot-2018-08-09-at-8.32.41-PM-212x300.png 212w\" sizes=\"(max-width: 398px) 100vw, 398px\" \/><\/a>For the last four years, I have served as the Archivist for the\u00a0Council for Play and Game Studies (CPGS), which is a standing group for CCCC. As the Archivist, I am responsible for taking minutes during each meeting, tracking membership through an annual survey, taking and gathering pictures of our events, and working with the Webmaster to populate the CPGS site with relevant content. I have also helped design and facilitate Gaming Pedagogy workshops sponsored by CPGS, as well as run the Game Room during CCCC. On occasion, I have also helped designed marketing for events<\/p>\n<p>CPGS is described as follows:<\/p>\n<p><span style=\"font-weight: 400\">The CPGS aims to provide scholars interested in play and game studies with opportunities to network and to share ideas and information.<\/span><\/p>\n<p><b>Rationale<\/b><\/p>\n<p><span style=\"font-weight: 400\">The subfield of play and game studies straddles multiple disciplines, and yet it finds its strongest roots in English studies. In recent years in particular, the pedagogical possibilities and implications of games in and around writing and communications classrooms have drawn interest from scholars seeking to connect the learning principles that underlie most game designs to educational course designs. \u00a0A look back at past Cs conventions reveals a growing interest in various aspects of play and games by scholars within the organization. From 2006 to 2008, Matt Barton and Scott Reed hosted the &#8220;1UP&#8221; SIG on games and composition studies, and Jan Holmevik and Cynthia Haynes hosted a &#8220;Serious Games&#8221; SIG in 2009 and 2010. From 2011 to 2013, many of the scholars involved in these SIG meetings turned their attention to the development of C\u2019s the Day, the conference\u2019s interactive role-playing game. In 2013, Danielle Roach and Kevin Moberly proposed the Play and Game Studies SIG in an effort to give those scholars a fixed meeting place where they could discuss issues surrounding play and game studies. Last year, we were excited to transition to a more permanent role at the conference as the newly-established Council for Play and Game Studies at CCCC, and we are pleased to continue that role this year.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Our members have a diverse collection of interests, currently including, but certainly not limited to:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Rhetorics of play and games<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Gamification in\/of the classroom<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Pedagogies of\/through play<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Games as multimodal composition<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Games as objects of textual study<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Games as sites of struggle<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Games and\/as social justice<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Harassment and trolling in gaming communities\/the games industry<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Games as commodity<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Writing (with\/through) games<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Critical theories of games and play<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Gamer\/hacker culture<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Persistence in gaming<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Issues of transfer to the writing classroom<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Assessing the use of game\/play in the classroom<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Paratexts of games<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Game archiving<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\">Currently, the Council uses a Facebook group page as a hub for information and conversation (https:\/\/www.facebook.com\/groups\/playandgamestudies). We also maintain a website as a hub for information and collaboration (https:\/\/cpgscccc.org). As we move forward, our hope is that these spaces will continue to provide a forum for scholars to unite their perspectives, examine their scholarly interests, and explore the problems and possibilities that emerge.<\/span><\/p>\n<p>Below is an example of of one of the gaming pedagogy workshops I have helped design and facilitate.<\/p>\n<p>[gview file=&#8221;https:\/\/fs.wp.odu.edu\/mmize\/wp-content\/uploads\/sites\/479\/2018\/08\/Game-Workshop-Agenda-Cs-2015.pdf&#8221;]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>For the last four years, I have served as the Archivist for the\u00a0Council for Play and Game Studies (CPGS), which is a standing group for CCCC. As the Archivist, I am responsible for taking minutes during each meeting, tracking membership through an annual survey, taking and gathering pictures of our events, and working with the [&hellip;]<\/p>\n","protected":false},"author":598,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/pages\/715"}],"collection":[{"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/users\/598"}],"replies":[{"embeddable":true,"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/comments?post=715"}],"version-history":[{"count":3,"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/pages\/715\/revisions"}],"predecessor-version":[{"id":721,"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/pages\/715\/revisions\/721"}],"wp:attachment":[{"href":"https:\/\/fs.wp.odu.edu\/mmize\/wp-json\/wp\/v2\/media?parent=715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}